OGLplus 0.68.0 freeware
OGLplus was built as a small and useful header-only library that is supposed to help you with your development. OGLplus manages to implement a thin object-oriented facade over the OpenGL C-language API.
Author | Matus Chochlik |
Released | 2016-03-14 |
Filesize | 7.50 MB |
Downloads | 1842 |
OS | Windows XP, Windows Vista, Windows Vista x64, Windows 7, Windows 7 x64, Windows 8, Windows 8 x64, Windows 10, Windows 10 x64 |
Installation | Instal And Uninstall |
Keywords | OpenGL API, C++ wrapper, object management, OpenGL, wrapper, API |
Users' rating (15 rating) |
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0.68.0 | Mar 14, 2016 | New Release | LOW_PROFILE versions of the SizeType and BigSizeType types have been added. Some problems with building in the LOW_PROFILE mode have been fixed. The GL version and extension detection in the build system has been improved. Other minor changes have been made to the build system. |
0.67.0 | Nov 17, 2015 | New Release | LOW_PROFILE versions of the SizeType and BigSizeType types have been added. Some problems with building in the LOW_PROFILE mode have been fixed. The GL version and extension detection in the build system has been improved. Other minor changes have been made to the build system. |
0.64.0 | Aug 17, 2015 | New Release | The DeferredHandler and the Outcome classes which allow to defer and/or cancel calling of error handlers were added. New overloads of Shader::Compile, Shader::CompileInclude, Program::Link and Program::Validate and ProgramPipeline::Validate, which return Outcome instead of handling errors eagerly were added. Some of the examples were changes to show the usage of the new features. Some of the examples were changed to use GLSL 120/130/140/150. |