Nsound 0.9.4 freeware
Nsound is a C++ framework for audio synthesis. It aims to be as powerful as Csound but with the programming features of C++. Nsound tries to make the process of generating complex and interesting sound as easy for the programmer as possible.
Author | weegreenblobbie |
Released | 2015-08-23 |
Filesize | 6.00 MB |
Downloads | 1045 |
OS | Windows XP, Windows Vista, Windows Vista x64, Windows 7, Windows 7 x64, Windows 8, Windows 8 x64, Windows 10, Windows 10 x64 |
Installation | Instal And Uninstall |
Keywords | Python library, audio synthesis, dynamic digital filter, synthesis, synthesizer, analyze |
Users' rating (14 rating) |
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0.9.4 | Aug 23, 2015 | New Release | 11 now required for compiling Nsound Fixed an AudioStream pickling bug, wasn't loading n channels or sample rate Switched to setuptools to build wheel packages on windows (maybe os x) Moved circular_iterator out of Buffer.h Fixed #76: DelayLine: add dynamic delay Fixed #63: Add 'classic' filters with resonance control FilterLowPassMoogVcf added AudioStream now using std::vector<Buffer *> instead of raw array Fixed Python expressions for returning references Fixed Python expressions for iterating over Buffer in AudioStreams Reworked circular_iterator, added unit tests Created delayline demo video: https://www.youtube.com/watch?v=9m3KA6JBDH8 Created tapedeck demo video: https://www.youtube.com/watch?v=Al6aHlwyEuA |
0.9.2 | Jan 12, 2015 | New Release | Real-time audio playback via AudioPlaybackRt class Requires low-latency driver like JACK Audio Connection Kit for smooth playback Added real-time playback example called piano.py Added real-time playback example called bebot.py Which mimics the iPhone App called 'Bebot' |
0.9.1 | Jul 4, 2014 | New Release | Real-time audio playback via AudioPlaybackRt class Requires low-latency driver like JACK Audio Connection Kit for smooth playback Added real-time playback example called piano.py Added real-time playback example called bebot.py Which mimics the iPhone App called 'Bebot' Compiles on Mac again (#55) Closed #49: Buffer::getPow() undefined in python module Closed #50: AudioPlayback: use double buffering (added AudioPlaybackRt) Closed #55: nsound_config: update Mac version Closed #60: Filters: add a parameter 'bool is_realtime' like the Generator class (added setRealtime(bool) instead) Closed #61: Remove 'reset_first' and add member variable is_realtime for the Generator class (added setRealtime(bool) instead) |