Mupen64Plus for Mac OS X 2.0.0 freeware
Mupen64Plus is a cross-platform plugin-based N64 emulator which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There is 1 included OpenGL video plugin, called RiceVideo.
Author | Richard Goedeken |
Released | 2014-03-07 |
Filesize | 4.80 MB |
Downloads | 482 |
OS | Mac OS X |
Installation | Instal And Uninstall |
Keywords | N64 emulator, Nintendo 64 emulator, Nintendo emulator, Nintendo 64, N64, Nintendo |
Users' rating (9 rating) |
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2.0.0 | Mar 7, 2014 | New Release | All Modules: New: MS Visual Studio 2012 project files Makefiles: support for ARM, PPC, and MINGW architectures Makefiles: support for cross-compiling (MXE win32 builds under Unix) Support (building from source) for new SDL 2.0 library Audio-SDL Plugin: Add support for resampling with speexdsp library Add more resampling quality options Bugfix: Don't assume OSS is installed in all linux systems Make SDL volume handling the default, since OSS is no longer included in the kernel Minor refactoring of volume handling code Console-UI Front End Application: Only build system changes Core Emulator Library: Fixes for various games (DK64, Zelda, Blast Corps) Add Ari64's dynamic recompiler for x86 (32-bit) and ARM Improved PJ64 savestate loading Support video window resizing (with help from video plugin and front-end application) Auto-detect savestate type (Mupen64Plus or PJ64) when loading from a slot Many various code cleanups in core from casualjames Debugger code cleanup |
1.99.4 | Feb 8, 2012 | New Release | Console-UI Front End Application: · add some parameter checking for --emumode option · new cheat file format from spinout182 · makefile fixes and improvements Core Emulator Library: · Added some type checking to ConfigGetParameter() function, and a new error type · Bugfix: avoid segfault in the video extension code if SDL initialization fails (because video plugin fails) · Added new CoreGetRomSettings() function for front-ends · Allow to run dynarec in hardware DEP protected windows · Allow core .cfg parser to accept strings without quotes around them · API change: use new ReadScreen2() video plugin function · New re-entrant R4300 disassembler, from tty68k/zzt32, a man who loves MIPS processors · makefile fixes and improvements, code cleanups Audio-SDL Plugin: · Bugfix: Plugin should write default config values at startup time · Bugfix: fixed fast-forward for banjo-kazooie and other games which was broken due to limitation in basic resampling algorithm · makefile fixes and improvemen |