OpenMW x64 0.45.0 freeware
OpenMW x64 is a new engine The Elder Scrolls 3: Morrowind that aims to be ... fully playable and improved open source implementation of the game's engine and functionality. Note that you will still need the original game data to play OpenMW. ...
Author | OpenMW Dev Team |
Released | 2019-03-28 |
Filesize | 28.00 MB |
Downloads | 1236 |
OS | Windows XP, Windows Vista x64, Windows 7 x64, Windows 8 x64, Windows 10 x64 |
Installation | Instal And Uninstall |
Keywords | Morrowind engine x64 |
Users' rating (12 rating) |
OpenMW x64 Free Download - we do not host any OpenMW x64 torrent files or links of OpenMW x64 on rapidshare.com, depositfiles.com, megaupload.com etc. All OpenMW x64 download links are direct OpenMW x64 download from publisher site or their selected mirrors.
0.45.0 | Mar 28, 2019 | New Release | New Features: Non-actor objects display visual effects during spellcasting (#1645) Creatures without any collision box use auto-generated ones (#2787) Launcher: File paths of selected content files can be copied via context menu (#2847) Actors play casting animations during scripted spellcasting (#3083) As an option, barter deals permanently modify merchant disposition (#3103) Ranged weapons deal critical hits to unaware opponents (#3703) 360° screenshots of various kinds can be made (#4222) 'ToggleBorders' debug instruction ("tb") available in console (#4256) Sound generator keys in activator animations are supported (#4285) On macOS, function key shortcuts can be used (#4324) Some of the debug settings previously available as command line arguments can be set up in the launcher (#4345) Support for per-group KF animation replacers has been added (#4444) Shader water is rougher during bad weather (#4488) The number of enchanted items in a stack is shown in the Spells window (#4509) |
0.36.1 | Jun 8, 2015 | New Release | Crash when trying to view cell in render view in OpenMW-CS on OSX Crash when switching from full screen to windowed mode on D3D9 |
0.35.1 | Mar 18, 2015 | New Release | Crash when trying to view cell in render view in OpenMW-CS on OSX Crash when switching from full screen to windowed mode on D3D9 |