LuxRender x64 1.6.0 freeware

LuxRender x64 is a handy, easy to use physically based ... Based on state of the art algorithms, LuxRender x64 simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. ...

Author LuxRender Team
Released 2016-06-14
Filesize 36.00 MB
Downloads 676
OS Windows XP, Windows Vista x64, Windows 7 x64, Windows 8 x64, Windows 10 x64
Installation Instal And Uninstall
Keywords x64 render
Users' rating
(9 rating)
LuxRender x64OtherWindows XP, Windows Vista x64, Windows 7 x64, Windows 8 x64, Windows 10 x64
LuxRender x64 - simulation x64 Freeware Download Notice

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LuxRender x64 freeware - The Latest User Reviews
LuxRender x64 freeware - The Latest Versions History
1.6.0 Jun 14, 2016 New Release LuxCore new features since v1.6RC1:
Fix for OpenCL fresnel textures
Fix for light source updates when defining a new material
LuxRender new features since v1.6RC1:
Build improvements:
LuxBlend new features since v1.6:
Fix a motion blur bug
Fix border rendering spanning the whole image
Improved UI formatting:
LuxCore new features since v1.5.1:
Optimized Sobol sampler
Adaptive radiance clamping
Improved convergence test for BIASPATH
Ability to see the active tiles
Fix for heterogeneous volumes
Dynamic editing of the film pipeline
Add scaling to the radiance groups
Improved spectrum to RGB conversions for textures using spectra (blackbody, fresnel, lamp, ...)
Fast pixel filtering for PATHCPU and OpenCL modes
Fix filtering radius in BIASPATH
Fix a bug when deleting an object emitting light
Fix OpenCL compilation of RT modes
Fix for the glossy materials
New luxcoreconsole and luxcoreui interfaces
Build system fixes and improvements
1.5.1 Dec 1, 2015 New Release We had almost forgotten to announce a quick fix release after v1.5.1 for a few annoying issues with glossy materials when using the new LuxCore rendering modes. So here you are, and in case you experimented some weird results this release should fix them.
1.5 Sep 28, 2015 New Release bumpmapping fix with instanced meshes
biaspath incorrect path length handling fix
huge memory leak fix

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