Code::Blocks for Windows 20.03 Build Apr 3 20 freeware
Code::Blocks is a versatile, open-source integrated development environment (IDE) designed for C, C++, and Fortran programming. Developed by Yiannis, it offers a user-friendly interface, customizable layouts, and a powerful plugin system, making it suitable for both beginners and experienced developers. With features like syntax highlighting, code folding, and debugging tools, Code::Blocks streamlines the coding process. Its cross-platform compatibility ensures a seamless experience across Windo ... ...
Author | Yiannis |
Released | 2024-07-31 |
Filesize | 145.00 MB |
Downloads | 991 |
OS | Windows 11, Windows 10 64 bit, Windows 8 64 bit, Windows 7 64 bit |
Installation | Instal And Uninstall |
Keywords | editor, Code::Blocks, C++ compiler, programming, build, IDE, C++ IDE, cross-platform, Fortran IDE, open-source, compiler |
Users' rating (16 rating) |
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20.03 Build | Jul 31, 2024 | New Release | General UI/SDK changes: UI: Add information about the wxWidgets library being used in Help -> About dialog UI: Fix two asserts for incorrect use of wxALIGN_LEFT when opening the Project -> Properties dialog wx3: Fix assertion when removing last virtual target (ticket #892) UI: Add logging of execution time to various places in the code UI: Add compiler ID to Help -> About dialog (ticket #870) UI: Make Plugin manager to have resizeable plugin info control UI: Fix Toolbars corruption when saving perspective (ticket #846) Fix crash with batch build on linux by moving the build process out of OnInit() when using wx>=30 UI: Improve child window placement. Introduce 3 options: center-on-parent (default), center-on-display and leave to OS/ Window manager. UI: Make sure pressing escape works correctly in the Reorder targets dialog UI: Fix the parents of various child dialogs in the Build -> Properties UI: Make sure we call PlaceWindow for the dialog for selecting platform for targets UI: Make sure the correct parent is set when showing the project dependencies dialog UI: Fix possible assert when the language selection is invalid UI: Make data paths more resilient to changes to the current directory UI: Make pressing Escape in scope “Code Refactoring” dialog to close it UI: Adjust borders for the Find/Replace dialog UI: Fix corruption of toolbars when saving perspective (ticket #846) UI: Fix assert that a bitmap is already selected in a DC on Windows UI: Fix crash if the list in Settings->Scripting is empty (ticket 842) UI: Show only one message box if a project could not be loaded while loading a workspace (ticket #809) scintilla-wx: Remove double buffering for wxGTK (it doesn’t fix the flickering problem) UI: Select the correct language in the menu shown from the language button in the status bar scintilla-wx: Cherry-pick changes from wx-master (Better support for passing images from wx to scintilla) UI: Some places in the code were trying to load i |
20.03 | Mar 29, 2020 | New Release | |
17.12 | Dec 30, 2017 | New Release | SDK autotools: Try to fix building with newer boost Prevent sending EVT_MOUSE_CAPTURE_LOST while opening a context menu in wxScintilla Allow the user to discard old config file if it fails to load Return false if there are errors reading a xml file with tinyxml Fix crash when reading truncated config file Make sure we show an error message box when we cannot save the config file Move the wizard files to the correct folder when making bundle Fix blurryness when making a bundle autotools: Add OSX bundle making support (ticket #562, thanks Dave Murphy) autotools: Fix compilation using autotools on OSX Fix ProjFile::Rename to correctly add the new file to m_ProjectFilesMap (thanks homertp, ticket #521) script bindings: Don't crash when trying to add wxString and something that is not a wxString Speed up project loading for large projects (projects with many files or many targets) FileManager: Write directly to symlinked files (wx30 only, ticket #276) |