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LuxRender 1.6.0 freeware
LuxRender is a handy, easy to use physically based and unbiased rendering engine. Based on state of the art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. ...
Author | LuxRender Team |
Released | 2016-06-14 |
Filesize | 19.00 MB |
Downloads | 690 |
OS | Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10 |
Installation | Instal And Uninstall |
Keywords | rendering engine, flow of light simulation, simulate flow of light, render, rendering, engine |
Users' rating (10 rating) |
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1.6.0 | Jun 14, 2016 | New Release | LuxCore new features since v1.6RC1: Fix for OpenCL fresnel textures Fix for light source updates when defining a new material LuxRender new features since v1.6RC1: Build improvements: LuxBlend new features since v1.6: Fix a motion blur bug Fix border rendering spanning the whole image Improved UI formatting: LuxCore new features since v1.5.1: Optimized Sobol sampler Adaptive radiance clamping Improved convergence test for BIASPATH Ability to see the active tiles Fix for heterogeneous volumes Dynamic editing of the film pipeline Add scaling to the radiance groups Improved spectrum to RGB conversions for textures using spectra (blackbody, fresnel, lamp, ...) Fast pixel filtering for PATHCPU and OpenCL modes Fix filtering radius in BIASPATH Fix a bug when deleting an object emitting light Fix OpenCL compilation of RT modes Fix for the glossy materials New luxcoreconsole and luxcoreui interfaces Build system fixes and improvements |
1.5.1 | Dec 1, 2015 | New Release | We had almost forgotten to announce a quick fix release after v1.5.1 for a few annoying issues with glossy materials when using the new LuxCore rendering modes. So here you are, and in case you experimented some weird results this release should fix them. |
1.5 | Sep 28, 2015 | New Release | bumpmapping fix with instanced meshes biaspath incorrect path length handling fix huge memory leak fix |