Simple DirectMedia Layer for Windows 2.30.6 freeware

Simple DirectMedia Layer (SDL) is a powerful, cross-platform development library designed for creating multimedia applications, including games and interactive software. With its robust API, SDL simplifies access to audio, keyboard, mouse, joystick, and graphics hardware, allowing developers to focus on creativity rather than low-level programming details. Its versatility and support for various platforms make it an essential tool for both indie developers and established studios. SDL's active c ... ...

Author SDL
Released 2024-08-01
Filesize 758 kB
Downloads 872
OS Windows All
Installation Instal And Uninstall
Keywords development library, multimedia, class, audio, game development, OpenGL, open-source, development, media library, graphics, multimedia library
Users' rating
(13 rating)
Simple DirectMedia Layer for WindowsComponents & LibrariesWindows All
Simple DirectMedia Layer for Windows - cross Freeware Download Notice

Simple DirectMedia Layer for Windows Free Download - we do not host any Simple DirectMedia Layer for Windows torrent files or links of Simple DirectMedia Layer for Windows on rapidshare.com, depositfiles.com, megaupload.com etc. All Simple DirectMedia Layer for Windows download links are direct Simple DirectMedia Layer for Windows download from publisher site or their selected mirrors.

Simple DirectMedia Layer for Windows freeware - The Latest User Reviews
Simple DirectMedia Layer for Windows freeware - The Latest Versions History
2.30.6 Aug 1, 2024 New Release Improved detection of Nintendo Switch Pro controller report mode
Fixed a rare crash when a controller is disconnected
Fixed creating a framebuffer with KMSDRM on some systems
1.2.14 Jun 4, 2010 New Release # Verified 100% compatibility with Windows 7.
# Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
# Fixed video initialization with SDL_WINDOWID on Windows XP.
# Improved mouse input responsiveness for first-person-shooter games.
# IME messages are now generated for localized input.
# SDL_RWFromFile() takes a UTF-8 filename when opening a file.
# The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
# Fixed dynamic object loading on Windows CE.

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