GPAC 0.5.0 freeware
GPAC is an Open Source multimedia framework for research and academic purposes. The project covers different aspects of multimedia, with a focus on presentation technologies (graphics, animation and interactivity ...
Author | Jean Le Feuvre |
Released | 2012-05-25 |
Filesize | 15.00 MB |
Downloads | 3500 |
OS | Windows 2000, Windows 2003, Windows XP, Windows Vista, Windows 7, Linux, Mac OS X, Windows Mobile 2003, Windows Mobile 2005, Windows Mobile 6, Pocket PC |
Installation | Instal And Uninstall |
Keywords | open source, multimedia, framework, presentation, Media, players, video, MP3, AVI, MEPG-2 TS, MPEG-PS |
Users' rating (22 rating) |
GPAC Free Download - we do not host any GPAC torrent files or links of GPAC on rapidshare.com, depositfiles.com, megaupload.com etc. All GPAC download links are direct GPAC download from publisher site or their selected mirrors.
0.5.0 | May 25, 2012 | New Release | - MPEG-DASH and HLS support (players and MP4Box) - MPEG-U Widgets and UPnP support in the player - Stereo and multiview display support - Better AVC and SVC support including OpenSVC decoder integration - More live tools: RTP, MPEG-TS, T-DMB support, scene encoders (BIFS and RME/DIMS) - iOS and Android support - and many other good things |
0.4.6 | May 5, 2011 | New Release | * None: regular single-view display * SideBySide: views are rendered side-by-side, from left to right * TopToBottom: views are rendered top-to-bottom, starting with the left * Anaglyph (*): views are rendered as anaglyph. Number of views in this mode is forced to 2. * Columns (*): views are rendered interleaved columns by columns. Number of views in this mode is forced to 2. Left view is mapped to even pixel X coordinate on the display window/screen. * Rows (*): views are rendered interleaved rows by rows by. Number of views in this mode is forced to 2. Left view is mapped to even pixel Y coordinate on the display window/screen. * Custom (*): views are rendered by the GLSL fragment shader source code specified by the InterleaverShader option. |