Wings 3D for Mac OS X 2.3 freeware
... an subdivision modeler that provides you with mesh modeling and selection tools, enabling you to create detailed 3D objects. Wings3D offers support for the following photo formats: BMP, JPG, PNG, TGA, and TIF, and gives you the possibility to import items from NDO, 3DS, AI, LWO, OBJ, PS, EPS, STL, or SVG. ...
Author | Sourceforge |
Released | 2023-10-09 |
Filesize | 15.20 MB |
Downloads | 1053 |
OS | Mac OS X |
Installation | Instal And Uninstall |
Keywords | 3D model, 3D geometry, vertex color, emulator, emulation, geometry |
Users' rating (16 rating) |
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2.3 | Oct 9, 2023 | New Release | Added option to rotate the environment map. Fixed misplaced context menu in a multiple display setup. Fixed Align command in AutoUV editor that was not working properly. Added Proportional option to the Distribution command in AutoUV editor. Replaced the label 'Radial' by 'Radius' in Sphere primitive dialog. Fixed a crash when closing a window with the context menu active. Fixed a crash when renaming screenshots. Fixed the Connect RMB command that was entering in slide mode after no connection has been done. Fixed a soft crash caused by selectiong MMB for Flow Connect command. Fixed the Collapse command that was creating wrong topolgy in face mode. Fixed NormalMap rendering. Updated the splash screen image whth the one choosen in the contest. Fixed a crash which happened during start on some Intel GPUs when MSAA was disabled in a PC setup. Fixed the bind DELETE key after it has been unbound. Fixed a division by zero crash in AutoUV when very tiny islands exists. |
2.2.9 | Feb 27, 2022 | New Release | |
2.2.7 | May 9, 2021 | New Release | New stuff: Added "View Settings Window" where camera and light options can be edited. [dgud] Large auto-uv work Added a new uv-unwrapping algorithm unfold for 64b versions (old is kept as slow). [dgud] Added an option to AutoUV to export the UV mesh as .eps/.svg files. [micheus] Added option to scale uniformly the UV to the max U or max V. [micheus] Added Align option to AutoUV in order to make easier to align islands to each other [micheus] Added triplanar and image mix shaders to AutoUV Shader. [micheus] Added preview window for the shaders when generating textures. [micheus] A large re-write of the yafray plugin. Thanks David Bluecame [David Bluecame] Added missing option for Select menu that allows to lock the current selected objects. Thanks to tkbd. [micheus] Changed Separate command in order to keep all object selected. Thanks to tkbd for the suggestion [micheus] Added a greebles plugin [dgud] |